One Wish
Eurogamer have recently put up an article in which they ask a number of video game developers what one wish they would like granted for the industry, if they could have anything.
The replies are all rather disappointing, to be honest, and many are things that are within the developers’ grasp, if they really wanted to achieve them.
Greg Zeschuk, co-founder of BioWare, would like a “guarantee a hundred per cent agreement that games are art.” Aside from this being a boring addition to the ‘are games art?’ dirge, it seems rather bizarre to blanket demand that all games are art. Surely nobody actually thinks that, do they?
It’s particularly odd as he then goes on to say “hopefully ours are the ones that are closer to art”, which implies that even he agrees that currently, their games aren’t art. Eurgh.
Karl Stewart, who is the brand director of “Lara Croft” (which seems a fairly straightforward job, given some of the shit that has had that brand attached to it) would like a game that will make him cry. More cynical folk than me would maybe suggest Angel of Darkness.
Still on a Lara Croft vibe, Forest Large would “would love to see more women developers”. Men can’t animate women properly, apparently. A truly baffling (and kind of insulting to animators) comment to make.
This also made me laugh “I don’t want you to think that Lara Croft is the only multi-dimensional female character out there in games.” First reader to write down more than one dimension of Lara Croft’s character in the comments wins a prize.
Brian Jarrard (the community director at Bungie) thinks that it would be “great if games were just somehow a little more ubiquitous and accessible.” Free Flash and billions of iPhone games are just not accessible enough, games should be cheaper apparently. This coming from a guy working at a company that was platform exclusive for years. If you want to make these changes, how about fighting from within, eh?
Next up is respected designer Warren Spector who wants “to make games for a lot less money with much smaller teams, so we could take a lot more chances”. Well Warren, there are plenty of teams out there doing exactly that. How much of a small team do you want? Two guys? There are people out there making money like that. And let’s face it, you’re probably the one with the clout and cash to set up a studio doing whatever takes your fancy.
And finally Niles Sankey says “the nice thing about Bungie – it might sound clichéd, but we never really need to make wishes. We’re going to make it happen.” Which is brilliant news for Brian Jarrard, I guess.
So, now you’re read me picking apart the replies of half of the respondents, you’re probably wondering what my “one wish” would be.
Well, that would be telling. And might get me fired
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Posted by FreakyZoid on Thursday, August 12, 2010 at 8:00 am
Tags: Games industry


